Survivor TD · Zoator, 2005
Wave1/40
Income+12
ClassBrute
Next wave
Units
Gold
40
Lives25
   
 

Bank

0streak 0

Survivor TD

A Warcraft III custom map from 2005, rebuilt from the map file itself. Every tower stat, the forty-wave creep ladder, the income curve and the banking rule were read out of the original archive rather than guessed at.

How it works. Creeps walk from the top of the lane to the bottom. Towers block their path, so you build a maze to make the walk longer. Each wave wears a different armour type and only some attack types hurt it. Every fifth wave flies over your maze entirely.

Pick a class

Each builds a different set of nine towers plus the three-gold Mazing Tower they all share. You are locked in once the first wave starts.

Controls

ClickPlace the selected tower, or inspect a placed one DragPan the camera WheelZoom 1 – 9Pick a tower from the list FFollow the action W / SScroll up and down the lane SpacePause MMute EscDeselect

The bank. Clear a wave without leaking and it pays four gold per wave of your streak, compounding. One leaked creep wipes it to nothing. Taking the gold early is safe but resets the streak. Leaking the boss is free. That is the original's rule, straight out of its script.